Dead Containment Mid Summer Update


What's New?

This update is an early release of the new multiplayer rework which should bring a much smoother online experience for players along with some other smaller updates that were planned for the level 2 update including a new camera, weapons sounds and updated FX. Read the patch notes below for a full breakdown.

Level 2 Progress

Level 2 is shaping up to be a lot bigger than level 1 in both size and gameplay, hence the long, but worth it, wait. The level features a dynamic sunset to night transition, civilian rescue events, a dynamically changing world, level sequences, path selection and a boss fight. A lot of work is going into this level to raise the bar of Dead Containment and it's future.

Trello

In case you missed the last post, you can check out my progress on Dead Containment by visiting the Trello page here: https://trello.com/b/BMMKhjm2/dead-containment. The Trello pages lets you see what's planned for the future, progress of updates and an early look at new features .

Patch Notes

  • New multiplayer networking code
  • New weapon sounds
  • New camera shake when moving
  • New weapon firing  FX
  • New weapon aiming animations
  • New weapon sound FX
  • New enemy animations
  • New menu sounds
  • New pistol fire animation
  • New gamma option added to settings
  • Enemy spawn animations
  • Tutorial added to first level
  • Weapon balance changes
  • Level 1 - Destructible windows added
  • Level 1 - Added a helicopter flyby

Files

Dead Containment 0.1.9 390 MB
Jul 16, 2020

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